local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1
main_id = 11201
L0_1 = {}
L1_1 = 1120100
L2_1 = 1120101
L3_1 = 1120102
L4_1 = 1120123
L5_1 = 1120124
L6_1 = 1120125
L7_1 = 1120126
L8_1 = 1120103
L9_1 = 1120104
L10_1 = 1120117
L11_1 = 1120105
L12_1 = 1120106
L13_1 = 1120107
L14_1 = 1120114
L15_1 = 1120108
L16_1 = 1120109
L17_1 = 1120116
L18_1 = 1120115
L19_1 = 1120110
L20_1 = 1120119
L21_1 = 1120118
L22_1 = 1120120
L23_1 = 1120111
L24_1 = 1120112
L25_1 = 1120113
L26_1 = 1120121
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
L0_1[26] = L26_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1120100"] = L1_1
L1_1 = {}
L0_1["1120101"] = L1_1
L1_1 = {}
L0_1["1120102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120104Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120104Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120106Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120106Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120108"] = L1_1
L1_1 = {}
L0_1["1120112"] = L1_1
L1_1 = {}
L0_1["1120113"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120106Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120114"] = L1_1
L1_1 = {}
L0_1["1120116"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120110qiqi"
L3_1.scene_id = 20102
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120119"] = L1_1
L1_1 = {}
L0_1["1120124"] = L1_1
L1_1 = {}
L0_1["1120125"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1120100"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2027
L3_1.alias = "Npc2027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120101Chenxiang"
L3_1.scene_id = 3
L3_1.room_id = 1
L3_1.data_index = 2
L4_1 = {}
L4_1.id = 2028
L4_1.alias = "Npc2028"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1120101Hongdou"
L4_1.scene_id = 3
L4_1.room_id = 1
L4_1.data_index = 3
L5_1 = {}
L5_1.id = 10233
L5_1.alias = "Npc10233"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1120101Qiqi"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1120101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120102Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120102"] = L1_1
L1_1 = {}
L0_1["1120103"] = L1_1
L1_1 = {}
L0_1["1120104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120105Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120105"] = L1_1
L1_1 = {}
L0_1["1120106"] = L1_1
L1_1 = {}
L0_1["1120107"] = L1_1
L1_1 = {}
L0_1["1120108"] = L1_1
L1_1 = {}
L0_1["1120109"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120110qiqi"
L3_1.scene_id = 20102
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120110"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120111qiqi"
L3_1.scene_id = 20102
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120111"] = L1_1
L1_1 = {}
L0_1["1120112"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120012Qiqi1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120113"] = L1_1
L1_1 = {}
L0_1["1120114"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120115qiqi"
L3_1.scene_id = 20102
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120115"] = L1_1
L1_1 = {}
L0_1["1120116"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1120105Qiqi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1120117"] = L1_1
L1_1 = {}
L0_1["1120118"] = L1_1
L1_1 = {}
L0_1["1120119"] = L1_1
L1_1 = {}
L0_1["1120120"] = L1_1
L1_1 = {}
L0_1["1120121"] = L1_1
L1_1 = {}
L0_1["1120123"] = L1_1
L1_1 = {}
L0_1["1120124"] = L1_1
L1_1 = {}
L0_1["1120125"] = L1_1
quest_data = L0_1
